![]() ![]() Then the birds in FC 4 made it kinda of an annoyance. Pegan Mein?(sp?) wasn't that great as Far Cry 3 already set the bar high for a villain. Far Cry 4 was great but it wasn't as good as FC 3 and mostly because people liked the villain in FC 3 and a lot of good changes to that franchise happened. Supremos and Resolvers weren't such a major contribution to the gameplay as they had been hyped to be, the treasure hunts weren't as fun as in some of the previous games, and the checkpoints which take several minutes to clear weren't such a good idea, they're neither quick road encounters nor serious outposts, they just become a nuisance quickly and clearing them up becomes very repetitive and not all that satisfying.įC6 is probably the least liked since FC3. And I don't think the island even looks quite as impressive as the landscapes in Valhalla or Wildlands, which use Ubisoft Anvil.Īlso I didn't quite like some of the gameplay elements. But Assassin's Creed or Ghost Recon or Watch Dogs or Immortals all have something which is unique to them, and FC 6 mostly just has a pretty island. FC 6 is a good game, it's fun to play, it looks gorgeous and the animations are phenomenal, very few developers have enough resources to create something on that scale, with tens of thousands of various assets and thousands of different animations, especially for all the animals. I think Far Cry is the most generic of all the Ubisoft open worlds. ![]()
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